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producer
editor
operations
management
creative
direction
motion
design

WORK EXPERIENCE

SEI Lumitris The Genius Series Atomik Growth

Ultimately, it comes Steve Jobs down to taste.

Taste. Taste is everything. The visual language, music, pacing, typeface — it all matters. But I also think there's a point where chasing perfection starts hurting the work. Making something tasteful takes time, and sometimes the extra 5% just isn't worth the time.

What I believe is: Quality < Quantity Quality > Quantity Quality with Quantity.

Fun fact: “Currents” by Tame Impala is my favourite music album.

SEI

Lead Editor · Motion Designer

  • Worked within a large-scale creative production environment as a Lead Editor and Motion Designer.
  • Coordinated with editors and other members of the production team.
  • Managed and supported junior editors, reviewing their work and maintaining the required quality standard.
  • Worked within established production workflows, creative briefs, review cycles, and delivery systems.
  • Was a key part of their biggest project The Genius Series, helping coordinate and deliver 9 on-stage talks for the series.
  • Created brand guidelines for multiple clients to maintain consistency across their content.
nextLUMITRIS

LUMITRIS

Co-founder · CEO · Director & Production Lead

  • Built and managed a team of editors and creatives across multiple client projects.
  • Managed the complete post-production workflow from brief → assignment → production → review → final delivery.
  • Hired, onboarded, managed, and evaluated editors and creatives.
  • Built Notion workflows, SOPs, task systems, and production processes to keep projects organized.
  • Managed project organization and review workflows through Frame.io.
  • Directed creative projects without personally editing them, communicating the creative direction and quality bar to the editing team.
nextTHE GENIUS SERIES

THE GENIUS
SERIES

Motion Graphics Editor · Core Creative Team

  • Worked as part of the core creative team on The Genius Series, SEI’s flagship long-form interview series.
  • Worked directly on the main 15-minute talks, translating conversations and ideas into polished visual stories.
  • Designed and executed motion graphics, visual treatments, transitions, and supporting animations across episodes.
  • Worked closely with the CEO and wider production team to establish how each episode should look, feel, and flow.
  • Helped maintain a consistent visual language and creative standard across the series.
  • Used motion design and visual storytelling to improve pacing, emphasize key ideas, and keep long-form conversations visually engaging.
  • Worked across the production process from creative development through final execution.
  • Contributed to the delivery of the series’ 9 on-stage talks, working within a larger production environment.
nextATOMIK GROWTH

ATOMIK
GROWTH

Short-Form Video Editor · Motion Designer

  • Worked on short-form content for creators, personalities, and podcast-driven brands across the venture-backed content space.
  • Turned long-form podcast and interview recordings into high-retention short-form videos for social platforms.
  • Identified strong moments and built clips around hooks, pacing, storytelling, and audience retention.
  • Handled the full post-production process including editing, motion graphics, captions, visual effects, and sound design.
  • Developed different visual treatments depending on the creator, show, and content style.
  • Worked on content for shows including MFM, adapting long-form conversations into platform-native short-form pieces.
  • Used motion design and visual storytelling to make complex conversations more engaging and easier to consume.
  • Worked within recurring content workflows and delivery schedules while maintaining a consistent creative and visual standard.
nextSEI

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